Original Survey Analysis
This is a surface level analysis of my original survey. My research topic: Gaming Habits, Preferences, and Social Gaming Among University Students in Japan Target: Japanese University Students / International University Students Number of respondents: Total: (50) = 100% Japanese Students: (26) = 52% International Students (24) = 48% (Summary) The survey contained (25) questions overall. The (25) questions were split up into: 1. Consent (1 required) Consent to participate and use anonymous data 2. Demographics (3 required) Student status (Japanese / International) Age Gender 3. Gaming Frequency (1 required Screening question) Gaming frequency 4. Gamers: Gaming Habits, Preferences, Social Gaming (8 required, 8 optional) Online/offline/watching preference Favorite genres Gaming motivation Familiarity with popular games Playing with others Perceived impact of gaming on social interaction 6. Non-Gamers: Media, Streaming and Social Interaction (2 required, 2 opt...